Controls
WASD => Move
LMB => Shoot
Disclaimer
All assets are taken from Kevin's Mom's House. Here is the link:
https://kevins-moms-house.itch.io/camelot

Game Feel: What It Is and Why It Matters


Game feel, sometimes referred to as “juice”, is the subtle yet essential feedback that helps players intuitively understand the consequences of their actions in a game. It encompasses the sensations, responsiveness, and satisfaction a player experiences when interacting with a game, particularly through its controls and visual/audio feedback.

At its core, game feel is about connecting input with output in a way that makes the game world feel alive and responsive. For example, pressing a button to jump should not only make the character leap but should also be accompanied by animations, sound effects, screen shake, and other layers of feedback that make the action feel impactful.

Why Game Feel Is Important

Even the most mechanically simple game can become engaging with strong game feel. Conversely, a complex game with poor feedback may feel flat and lifeless. Well-executed game feel can:

Provide clarity: Help players understand what’s happening.

Offer rewarding feedback: Make actions feel satisfying and powerful.

Increase immersion: Create a sense of physicality and presence in the world.

Improve accessibility: Guide players through sensory feedback rather than relying solely on visuals or instructions.

Techniques to Enhance Game Feel

Here are common techniques developers use to enrich game feel:

Animations: Smooth transitions, impactful attacks, and squash-and-stretch motion.

Screen Shake: Adds intensity to impactful actions like explosions or hits.

Sound Design: Layered sound effects that trigger with actions for richer sensory feedback.

Particle Effects: Visual flourishes like sparks, smoke, or trails enhance dynamism.

Camera Effects: Slight tilts,  zooms, or delays can dramatize movement and action.

Slow Motion or Hit Pause: Briefly slowing time or freezing action on key impacts adds weight.

Game Feel in Practice

During game jams or rapid prototyping, developers often use placeholder art and simplified mechanics. Yet, adding a little game feel even basic screen shake or sound can make a dramatic difference. Players often report that these touches make the game feel “finished” or “polished,” even if it’s still in an early state.

Summary

Game Feel is not just polish it is part of the game’s core design. It communicates rules, expresses emotion, and invites player engagement. Whether through visuals, sounds, or timing, game feel translates mechanical input into satisfying experiences.

Published 18 days ago
StatusReleased
PlatformsHTML5
AuthorHilamGhost
Made withUnity

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